Press / creators / August 13 launch

Numerosidad

Can you quickly count to 999,999? You can try. Numerosidad.

Numerosidad launch cover with Count Big. Fast. headline and six place-value symbols.

Fact sheet

At A Glance

Title Numerosidad
Developer Entropycal Studio LLC
Status Pre-order and pre-registration open / Launching August 13, 2026
Genre Numeric defense / arcade puzzle / action puzzle
Platforms / Price iPhone and Android / Free
Languages English and Spanish
Based in Puerto Rico

Short description

What It Is

Numerosidad is a fun-first arcade counting game where ordered place-value patterns can be recognized at a glance and faster, scrambled layouts demand deliberate counting under pressure.

Game Description

Numerosidad asks whether counting itself can become an arcade skill. Each digit appears as a consistent pattern in its place-value column, so an ordered target such as 999,999 can be recognized as six patterns of nine instead of counted as 54 separate objects. Later waves cluster or scramble the visual units and increase speed, forcing deliberate counting or tactical use of SORT, SLOW, and STOP. Exact clears build COMBO, score, CREDITS, and momentum through 32 levels, Competitive mode, Rush Mode, and leaderboards.

Studio Line

Entropycal Studio LLC is an independent Puerto Rico studio founded by a disabled veteran. Its principle is fun first and foremost; any learning is incidental. By making counting enjoyable enough to repeat, Numerosidad lets repetition lead naturally toward mastery without presenting itself as classroom software.

Official trailer

Thirty Seconds To Count

Embed, share, or download the portrait launch trailer. Contact the studio for alternate cuts or clean footage.

1080 × 1920 / 30 seconds / H.264 Official portrait launch trailer

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Feature beats

What To Cover

Place-Value Action

Numeric targets break into visible units across ones, tens, hundreds, thousands, ten-thousands, and hundred-thousands.

Exact Clear Skill

Players answer with a numeric response keypad, where clean exact clears build score pressure and COMBO momentum.

Competitive Pressure

Competitive mode turns the core loop into a replayable score chase with Rush sets, checkpoints, and leaderboards.

Level Path

Levels introduce number families and readable layouts before dense, disordered, and higher-order play.

Powerup Decisions

SORT and time control help players recover readability when numeric target layouts become dense or fast.

Soft Arcade Look

The current visual direction uses warm tactile surfaces, high-contrast place-value units, and portrait-mobile readability.

Assets

Screenshots And Images

These are public-safe launch assets. Use the contact email for alternate exports, interviews, preview access, or coordinated August 13 coverage.

Copy blocks

Ready To Paste

One sentence

Numerosidad is a fun-first arcade counting game where players recognize ordered place-value patterns at a glance, count scrambled layouts under pressure, and chase exact clears across six-digit play.

Short hook

Can you quickly count to 999,999? You can try. Numerosidad.

Tags

indie game, mobile game, arcade puzzle, counting game, action puzzle, place value, pattern recognition, Puerto Rico, veteran-founded

Launch line

Launching free on iPhone and Android on August 13, 2026, in English and Spanish.

Pre-launch reward

Eligible App Store pre-orders and Google Play pre-registrations receive the permanent Flowers cosmetic family at launch. Automatic Apple reward verification requires iOS or iPadOS 16 or later.

Spanish hook

¿Puedes contar rápidamente hasta 999,999? Puedes intentarlo. Numerosidad.

Studio line

Created in Puerto Rico by a disabled veteran with one principle: fun first; any learning is incidental.

Creator hooks

Good Angles

  1. 01

    Can you quickly count to 999,999—or recognize it before you need to count every object?

  2. 02

    Ordered columns make huge targets surprisingly readable; speed and disorder turn the same rule into a demanding arcade challenge.

  3. 03

    Fun first can invite repetition, and repetition can lead naturally to mastery without turning play into classroom software.

  4. 04

    A Puerto Rico–based disabled veteran built a bilingual counting game for a back-to-school launch aimed at players, not classrooms.

Contact

Talk To The Studio

For August 13 launch coverage, interviews, preview access, alternate trailer cuts, creator collaboration, or platform interest, email the studio directly.